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Women in Classical Video Games 9781350241916, 9781350241954, 9781350241930
Table of contents : • Critical Survey of Graphic Novels MANGA • Table of contents :
Cover
Halftitle page
Series page
Title page
Copyright page
CONTENTS
ILLUSTRATIONS
CONTRIBUTORS
INTRODUCTION Kate Cook and Jane Draycott
Notes
PART I COMMENCING CLASSICAL GAMING
CHAPTER 1 PLAYABLE GIRLS IN ANCIENT WORLDS: ATHENA (1986) OPENS THE DOOR Dunstan Lowe
Introduction
Women and antiquity in 1980s Japan
Athena (1986): Design, content and marketing
Athena wins: Psycho Soldier, King of Fighters and beyond
Conclusions
Notes
CHAPTER 2 A HISTORICAL ANALYSIS OF WOMEN IN VIDEO GAMES BASED ON CLASSICAL ANTIQUITY Jordy D. Orellana Figueroa
Introduction
De Re Historica
Caveat Emptor
Methodology
Results
Discussion
Notes
CHAPTER 3 DANGEROUS DEFAULTS: DEMOGRAPHICS AND IDENTITIES WITHIN AND WITHOUT VIDEO GAMES Marcie Gwen Persyn
Introduction1
Method of survey and collected demographic data
Where are all the women?
The fallacy of historical accuracy and failures of DLC
(H Critical Survey of Graphic Novels: Manga 9781587659553, 9781587659560, 1587659557
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Citation preview
Critical Survey of Graphic Novels MANGA Editors
Bart H. Beaty
University of Calgary
Stephen Weiner
Maynard, Massachusetts
SALEM PRESS A Division of EBSCO Publishing Ipswich, Massachusetts Hackensack, New Jersey
Cover: From left to right (Top Row): Banana Fish, Barefoot Gen, Battle Angel Alita, Bleach, Boys over Flowers (Middle Row) Death Note, Dragon Ball, The Drifting Classroom, Fullmetal Alchemist, Golgo 13 (Bottom Row) Hikaru no go, InuYasha, JoJo’s Bizarre Adventure, Maison Ikkoku, Monster. All courtesy of Viz Media. Copyright © 2013, bygd Salem Press, A Division of EBSCO Publishing, Inc. All rights in this book are reserved. No part of this work may be used or reproduced in any manner whatsoever or transmitted in any form eller gestalt or bygd any means, electronic or mechanical, including photocopy, recor Costuming Cosplay: Dressing the Imagination 9781350035904, 9781350035911, 9781350035935, 9781350035928
Title Page
Copyright Page
Contents
List of illustrations
Figures
Plates
Acknowledgments
Disclaimer
Chapter 1: Let’s Cosplay!
Origins of Cosplay
History of Cosplay
Global Cosplay
Japan and Cosplay
Fan conventions
Why Cosplay?
Fantastic characters
Character costumes
Roleplay
Cosplay subculture
Cosplay and popular culture
Cosplay celebrities
Introductions to the Cosplay fan subculture
Cosplay research
Fandom ethnography
Researcher bias
Methodology
Cosplay themes
Book overview
Chapter 2: Cosplay fandom subculture
Cosplay fandom subculture
Cosplayers
Cosplay celebrities and professionals
Cosplay fandom hierarchy
Cosplay fandom conventions
Cosplay fandom experiences
Fan prosumption
Fandom researchers
Summary
Chapter 3: It’s not just a costume: Cosplay is a way of life
Cosplay constructs (themes)
Costume makes the superhero: Cosplay